Research & Academic Work
Digital Humanities, Interactive Digital Narratives, Film Theory, Media Studies, extended Reality
Current: Assistant Professor Media Production and Communication Theory @ Universidad del Norte (Colombia)
Research Fellowships and Grants
2021 - 2022. Virtual Networking Manager @ EU COST Action 18230 INDCOR Interactive Narrative Design for Complexity Representations
2022. Artistic Research Fellow @ Future Media Theaters - University of Skövde (Sweden) - 6 mo.
2021. Artist in Residence @ Schloss Solitude Akademie - Arts, Science and Business - 9 mo.
2018 - 2020. Post-Doc Researcher @ Italian Research Council - Institute for Educational Technologies (CNR-ITD)
Education
2019. PhD in Digital Humanities - Università degli Studi di Genova, Italy
2019. PhD in Communication Sciences - Universidad del Norte, Colombia
Cum Laude Thesis: “Interactive Fiction in Cinematic Virtual Reality: Epistemology, Creation and Evaluation”
2012. B.S Communication Sciences and Journalism, Universidad del Norte - Colombia
2009. CINDA Exchange Programme, Universidad de Quilmes – Argentina
2007. UWI/Colombia Exchange Programme, University of the West Indies – Jamaica
Courses
2021 Summer of Unreal - Hochschule der Medien - Germany
2013 - 2014 Apps.co - Tech Startup Development Program - Colombia
2013 - 2014 C3+d - Laboratorio Creación, Cultura y Contenidos Digitales - Colombia
2010 Communications and Cultural Heritage Diploma - CIESPAL Centro de Estudios Superiores de Comunicación para América Latina - Ecuador
2009 - 2010 Documentary and City Diploma Course – Universidad del Norte - Colombia
Teaching
2021: Lecturer at Cinematographic and Television Editor Course - Fassicomo. Scuola Grafica Genovese (Italy). Courses:
Shooting and Editing of 360º Video
Cinematic Montage Terminology (English - Spanish)
2018 - 2019: Coordinator and Lecturer at Master Scrittura Creativa e Progettazione di Contenuti Digitali - University of Genoa (Italy). Courses:
Interactive Digital Storytelling
Interactive editing of 360º video
New Media and Museology
2014: Lecturer at Video-making Program - Escuela Distrital de Artes de Barranquilla (EDA) (Colombia). Courses:
Language and Communication
Screenwriting for Film
New Media and Audiovisual Narratives
Visiting Scholar / Guest Lecturer
2023. Kulturakademin Gothenburg (Sweden)
2022. Jan-Aug. Vilnius University (Lithuania)
2022. Creative Communication - Invited by Prof. Andrius Suminas - Vilnius Tech (Lithuania)
2021. New Media Narratives - Invited by Prof. James Pope - University of Bournemouth (UK)
2021. Digital Humanities Winter School - Invited by Prof. Elisa Bricco - Università degli Studi di Genova (Italy)
2017. March-April. Universidad de Bogotá Jorge Tadeo Lozano – CrossmediaLab
2009. IPAF NOA – Jujuy, Argentina
Books
Reyes, M.C., Pope, J. Eds. (2021) Texts of Discomfort: Interactive Storytelling Art. Carnegie Mellon University ETC Press.
Piras V., Reyes M.C., Trentin G. (2020). Come disegnare un corso online: criteri di progettazione didattica e della comunicazione. Collana “Media e Tecnologie per la Didattica”, Franco Angeli, Milano, ISBN 9788835103059.
Chapters
Kitromili, S. & Reyes, M.C. (2023). Understanding the Authoring Process. In Hargood, C., Millard, D., Mitchell, A., & Spierling, U. The Authoring Problem: Challenges in Supporting Authoring for Interactive Digital Narratives. Springer.
Reyes, M.C. (2021) De la cinematografía a la inmersografía. Cuadernos de Cine Colombiano Nº31.
Reyes, M.C. (2021) La Forma Cinematografica della realtà virtuale. In Migliorini, M. & Poli, S. L’ effimero tangibile. Dal reale al virtuale: arti, spettacolo e prospettive di comunicazione digitale. Ginevra Bentivoglio Editoria.
Papers
Silva, C., Reyes, M. C., & Koenitz, H. (2022, December). Towards a Decolonial Framework for IDN. In Interactive Storytelling: 15th International Conference on Interactive Digital Storytelling, ICIDS 2022, Santa Cruz, CA, USA, December 4–7, 2022, Proceedings (pp. 193-205). Cham: Springer International Publishing.
Reyes, M. C. (2022). From screenwriting to space-writing. DISEGNO: A DESIGNKULTÚRA FOLYÓIRATA, 6(1), 86-103.
Dodici, S., Reyes, M. C., & Trentin, G. (2020). I-MOOC, un MOOC interattivo personalizzabile nei tempi e nelle sequenze di fruizione dei contenuti: l’opinione dei partecipanti. Italian Journal of Educational Technology. doi: 10.17471/2499-4324/1154
Reyes, M. C., & Dettori, G. (2019, October). Combining Interactive Fiction with Cinematic Virtual Reality. In Proceedings of the 9th International Conference on Digital and Interactive Arts (pp. 1-8).
Reyes, M. C., & Dettori, G. (2019). Developing a Media Hybridization based on Interactive Narrative and Cinematic Virtual Reality. Ekphrasis (2067-631X), 22(2).
Reyes, M. C., & Trentin, G. (2019, November). Breaking Sequentiality: An Interactive MOOC. In European Conference on e-Learning (pp. 674-XVI). Academic Conferences International Limited.
Reyes, M. C. (2019). Interactive fiction in cinematic virtual reality: an interactive and immersive narrative (text). ECHO, (1), 211-217.
Reyes, M. C., & Trentin, G. (2019) Un modello di Interactive MOOC per potenziare l’interattività e infrangere la sequenzialità. In: Adorni, G., & Koceva, F. (eds) DIDAMATICA 2019. https://www.aicanet.it/documents/10776/2659822/Atti+didamatica+2019/579b4eb6-ebc2-4864-85ab-cb461e8acdb6
Reyes M.C. (2018) Measuring User Experience on Interactive Fiction in Cinematic Virtual Reality. In: Rouse R., Koenitz H., Haahr M. (eds) Interactive Storytelling. ICIDS 2018. Lecture Notes in Computer Science, vol 11318. Springer, Cham
Reyes, M.C., Zampolli, S. (2018) Shooting an Interactive VR Film: ZENA’s Production Case Study. In: Rouse, R., Dionisio, M. (eds) Looking Forward, Looking Back: Interactive Digital Storytelling and Hybrid Art-Scholarship Approaches, Carnegie Mellon ETC Press
Reyes M.C. (2017) An Epistemological Approach to the Creation of Interactive VR Fiction Films. In: Nunes N., Oakley I., Nisi V. (eds) Interactive Storytelling. ICIDS 2017. Lecture Notes in Computer Science, vol 10690. Springer, Cham
Reyes, M.C (2017, June) Screenwriting Framework for an Interactive Virtual Reality Film. Paper presented at the 3rd Immersive Research Network Conference iLRN. http://castor.tugraz.at/doku/iLRN2017/iLRN2017OnlineProceedings.pdf
Reviewer
Disegno Journal - ISSN 2064-7778 (Print); ISSN 2416-156X (Online)
Behaviour & Information Technology - Print ISSN: 0144-929X Online ISSN: 1362-3001
Virtual Reality Journal - Springer Nature - Electronic ISSN 1434-9957 Print ISSN 1359-4338
PRESENCE - MIT Journal - ISSN: 1054-7460 E-ISSN: 1531-3263.
Journal Technology, Pedagogy and Education - Print ISSN: 1475-939X Online ISSN: 1747-5139
Journal of Computer Assisted Learning - Online ISSN:1365-2729. © John Wiley & Sons Ltd
Thesis Advisor
Cristofanini, M. (2019). Pragmatica per AI: Design Linguistico per Kibi, Dispositivo Assistenziale Intelligente. (Unpublished Master Dissertation) Università di Genova, Genoa, Italy
Dalla Mutta, E. (2019). Chattare con il museo: prototipazione di un Chatbot per il Museo della Tecnica Elettrica. (Unpublished Master Dissertation) Università di Genova, Genoa, Italy
Ciuffreda, G. (2019). Corporate Social Responsability Communication: Costa Crociere Foundation e il No Profit Aziendale. (Unpublished Master Dissertation) Università di Genova, Genoa, Italy
Martinelli, N. (2019). Il ruolo dell'art director all'interno dell’agenzia pubblicitaria: l'esperienza in Diaframma Advertising. (Unpublished Master Dissertation) Università di Genova, Genoa, Italy
Basile, M. (2019). L’opera prima nel cinema italiano contemporaneo. (Unpublished Master Dissertation) Università di Genova, Genoa, Italy
Conferences & Workshops
Organization / Program Committee
2022. 10th Eurographics Workshop on Intelligent Cinematography and Editing (WICED). (Reims, France)
2021. Virtual Chair - 14th International Conference on Interactive Digital Storytelling, ICIDS 2021 - Tallinn, Estonia
2021. PC member of Workshop on HCI and Hypermedia for Enhanced Education with interactive multimedia - HT'21
2021. Doctoral Seminar Principal. European Narratology Network Conference ‘Gaslight’ Narratives in Virtual Landscapes: Narratological Implications of Technologically Mediated and Immersive Media - Riga, Latvia
2020. Creative Chair - 13th International Conference on Interactive Digital Storytelling, ICIDS 2020 - Bournemouth, UK
2019. TVX '19- Proceedings of the 2019 ACM International Conference on Interactive Experiences for TV and Online Video
2019. PC member of the International Conference on Interactive Digital Storytelling ICIDS 2019
2016. Le Marittime Irraggiungibili - Workshop – Parco delle Alpi Marittime – Valdieri, Italy
SPEAKER
2022. Beyond tools: We need to talk about the Author. Narrative and Hypertext Workshop. ACM HT’22. Barcelona, Spain.
2021. En el Principio Todo era Cumbia. Expomotricidad 2021. Universidad de Antioquia - Medellín, Colombia
2021. Space Vs Time: Eisenstein Vertical and Horizontal Montage in Interactive Cinematic Virtual Reality. ENN Conference ‘Gaslight’ Narratives in Virtual Landscapes: Narratological Implications of Technologically Mediated and Immersive Media - Riga, Latvia
2020. Speaker. Cabezazo Creativo - Master in Creative Communication and Emergent Media - Universidad Externado de Colombia
2020. Speaker and Tutor - #NarrarElFuturo VII Festival de Cine Creative Commons & New Media - Bogota, Colombia
2019. A Scuola da Casa. Presentazione I-MOOC. - Rome, Italy
2019. Teachers Matter - Futura Digital “Un I-MOOC per capire come funziona una classe ibrida inclusiva” - Genoa, Italy
2018. 11th International Conference on Interactive Digital Storytelling, ICIDS 2018 - Dublin, Ireland
2018. ZIP SCENE Conference - “ Towards the artificial experience: Interactive Fiction in Cinematic VR” - Budapest, Hungary
2017. 10th International Conference on Interactive Digital Storytelling, ICIDS 2017, Madeira, Portugal - Doctoral Consortium, Art Exhibition
2017. Immersive Learning – “Screenwriting Framework for an Interactive Virtual Reality Film” – Universidade de Coimbra, Portugal
2017. Giornata delle Digital Humanities – “Interactive Fiction in Virtual Reality” Università di Genova – Genoa, Italy
2017. Open Day CrossmediaLab – Universidad de Bogotá Jorge Tadeo Lozano – Bogotá, Colombia
2016. Contemporaneamente – “Le Marittime Irraggiungibili: Video 360º Interattivo” – Florence, Italy
Research Projects & Networks
Member Association for Research on Interactive Digital Narrative ARDIN
2018 - 2020 - Progetto TRIS CNR-ITD - Genoa, Italy
2017 - 2019. Content creator @ E-Learning, Multimedia and Web Development Department - University of Genoa (Italy)